Reflective Blog


  • Masters

    Masters Over the course of this year, I will be looking back and reflecting on my work and progress as I further develop my skills. There are several reasons why I wanted to continue with my studies. Throughout the year I will reflect how I have grown within each of the listed points above. ToContinue…


  • First Game Jam

    First Game Jam Goals During this first of two three-week game jams the team I was with decided to make a top down pixel art game, based in a shop where you as the shopkeeper need to stop the “Hero’s” from stealing an object (like the master sword). This presented me the opportunity to learnContinue…


  • Red Chandelier Pitch

    Red Chandelier Pitch Clark (2008) defines a pitch as. “An oral presentation of an opportunity to potential investors.” As part of my long-term plans, I wish to continue developing the game I worked on in 3rd year “Red Chandelier”. Over the summer I presented my pitch to “Launchpad Games” (“Launchpad Games” is incubation programme designedContinue…


  • Team Forming

    Team Forming Dhiman (2014) defines a team as. “A team is any group of people organized to work together interdependently and cooperatively to meet a purpose or a goal” In order to continue developing Red Chandelier I will need to form a new team. The first team have all moved on or left the universityContinue…


  • Prototyping

    Prototyping Paul (2008) defines prototyping as. “Effective in demonstrating the subjective attributes of the game such as game-play and pacing without requiring the entire game to be built ahead of time.” After receiving feedback from Launchpad, I am looking at changing how Red Chandelier is played. One of the areas I will be changing isContinue…