Games and Education
Games can help us learn, from being used in a school, to being used as a tool to run scientific studies. Their ability to open our minds and expand our horizons should not be understated.
I believe that there is a distinct lack of support for commercial games that are also educational. I explored this in my essay Exploring the lack of support for Commercial Video games within Secondary Education in the UK and the importance of them with in a post Covid world. I look into why this is, and examine possible solutions to make it easier for games of this nature to be made.
I strongly believe that games should be used within the education system to teach students. Games have so much to offer as they are an immersive way to introduce young minds to new things. There is no subject on the curriculum that would not benefit from having teachers use games to improve and add to their other teaching tools. As I have a love for History I have focused on that subject. The Anarchy lore bible was an attempt at providing a guide for developers as well as planning a historically accurate game that could also be sold as a commercial entertainment product.
Games can also tell us a lot about how we learn, this is important as it allows us to develop better ways to educate students. In my essay Accessibility within gaming for new gamers I looked at how tutorials teach people how to play games. Through it I examined how people learn and how this could be applied to games. It was interesting to find that most people considered themselves to be Kinesthetic learners, which makes learning through games ideal as you need to get involved and do things.